Overview:
The general narrative of the learning design in this paragraph seems to me to be very well organized and clearly described. The background, concepts, and general introduction of the learning design are expressed in detail. The perception of the impact of games on education is very clear and easy to understand. The only thing that confuses me, however, is that the Cool Math Games are based on Scratch? Or are they two completely different sites, using different design approaches? Perhaps consider a more detailed presentation of the relationship between the two sites to learn specifically about the subject of design. Overall, a very organized depiction of the topic of this learning design and an introduction to the research that follows.
Learning theory & design description and rationale:
These two sections were very well written as well as described! As readers can understand your learning design is built or organized based on these theories. The description of your design being based on constructivism is very well founded. In your description, how the learning design was proposed and developed is supported by constructivist and experiential learning theories. These theories are very helpful to the learning design and will support you in designing the entire study.
Learning context description:
In this section, you describe roughly what you are learning to design for. My understanding is that you are trying to convey that the learning design is age-neutral, but that your intent is to use it for college students or adults to develop higher level technology. I think this is a very clear statement of who you created the learning design for, but perhaps it could have been clearer.
Topics and Activities:
The design of this section is very organized and detailed. The topics and learning content are clearly outlined and described throughout the learning design. I learned about the whole learning design about Scratch in this section, and the description of this section gives an idea of how you designed the content of the course. It also mentions the possible stereotypes and confusion about the topic, which is very helpful in helping learners understand the course.
But it doesn’t look like there is an assessment plan section, so I wonder if I missed it. My suggestion for an assessment plan for this learning design would be to perhaps consider having learners create their own learning game or work in groups to complete an assignment for assessment purposes.
The whole description of the learning design gives an idea that your overall idea for game education is very achievable.
Pod #4 Learning resource link: